DesignLab

Zeit Time Travel

CLIENT: Zeit/DesignLab


A student project assignment to design, test and prototype a website for a ficticious travel agency that specialises in time travel vacations.

ROLE: UX/UI Designer

Tools & Resources: Figma, Miro, Optimal.


THE STORY

This case study was my first assignment for DesignLab’s UX Academy bootcamp

Vacations are high stakes, we don’t get many of them. So if you’re selling vacations, how do you ensure people book with you over the competition?

And how do you convince them that being chased by dinosaurs is the best way to spend their annual leave?

This case study for Zeit, a fictitious time-travel company, to identify their target audience, create a brand identity and deliver a full responsive e-commerce website.


THE BRIEF

Zeit sells time-travel vacations. 289 to be precise, each taking travellers back in time to witness the world’s most significant events and eras.

The brief asked for a fully responsive e-commerce website and brand logo. It also outlined how a time travel vacation works but didn’t include price information. And it didn’t include any KPIs or a target audience.

So my process began with a question that would shape the entire project: Who are we selling time travel vacations to?


THE PROCESS

01: Research

Who are we selling time travel vacations to?

How do they buy vacations online?

02: Define

What are the user’s goals?

What are Zeit’s goals?

How will the site content be organised?

03: Design

How will the site meet the user’s goals?

What type of brand identity will resonate with the user?

04: Test

Does the website satisfy the user’s needs?

What iterations will make the experience better?

05: Conclusions

Do the final deliverables satisfy the brief?

What could be done differently?

01: RESEARCH

Before the pandemic, the travel industry was booming, fueled by a trend of people buying experiences instead of “things”. A 2019 survey revealed:

  • The average Millennial allocated $4,000 for travel and planned to take 5 vacations, 3 of them international.

  • The average Baby Boomer allocated $6,600 and planned to take 5 trips, with “checking off bucket list items” a key motivator.

As the world’s only time-travel agency, Zeit has no direct competitors. So I sought out proxies, particularly those who specialize in ‘experiences’, to research their both their positioning and online booking experience.



COMPETITOR ANALYSIS

As the world’s only time-travel agency, Zeit has no direct competitors. So I sought out proxy competitors, especially those who specialize in ‘experiences’, to research their branding and their online booking experience.

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  • Can’t book online - need to submit application

  • Content hierarchy not clear

  • Aesthetic doesn’t fit a $250k ticket

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  • Destinations default search option, harder to search via activities

  • Detailed itineraries, plenty of info

  • Branding prominent throughout

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  • IA is unclear: what is hierarchy of ‘Tours’ vs ‘Gentle Tours’

  • Search process is convoluted

  • Content is credible, specialist.

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  • Intuitive; search bar is simple and prominent on homepage.

  • Credible: reviews from real people

  • Rest of homepage overwhelming


CUSTOMER INTERVIEWS

This competitive analysis suggested a Zeit vacation would cost at least four figures.

With this in mind, I recruited participants for customer interviews who had booked a vacation online in the last 18 months and earned over $75,000. And importantly, a mix of Millennials (25-40) and Baby Boomers (55-73).

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PARTICIPANT A

  • Female, 32

  • TV Producer

  • London, UK. 

  • Lives in shared house with family.

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PARTICIPANT B

  • Male, 34

  • Account Manager

  • Portland, USA. 

  • Homeowner, lives with wife.

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PARTICIPANTS C + D

  • Male 70, Female 65

  • Both retired

  • Stroud, UK

  • Homeowners, kids left home.

RESEARCH GOALS

I framed my goals as questions seeking to unearth behavioral and attitudinal insights:

  • Why do people book vacations?

  • How do people research and book a vacation?

  • What information do they need when booking a vacation?

  • What creates friction when booking a vacation?

  • What enhances the booking experience?

  • And ultimately, who is Zeit’s target audience?

 

Research Findings

 

Research is an essential part of the vacation process and takes “weeks” to get right.


Older travellers rely on traditional media for inspiration.

Airbnb is often the starting point, with the map functionality widely praised.


Heavy reliance on user generated reviews, especially photos.

Reassurance is needed throughout the booking process, especially once users hit ‘confirm’.


Itineraries and trip details instill confidence: “they know their stuff”.

 

The User

Both Millennials and Boomers could be the Zeit primary audience. But I leaned towards the older audience because the research data disclosed specific UX challenges that I wanted to tackle.

To synthesize findings for this audience, I invented a man called “Alan” using empathy mapping and persona tools.

While grounded in interviews and secondary research, these are fictional artifacts (a gut check, not gospel) to identify the major needs of the user.


MOTIVATIONS

  • Getting value for money

  • Collect stories to brag about

  • Learn & observe other cultures

GOALS

  • Complete his travel bucket list

  • Experience high quality service

  • Be in control of the booking process

NEEDS

  • Someone to talk to

  • Peace of mind

  • Secure booking process

  • Transparency and clarity

  • Advice from experts he trusts

FRUSTRATIONS

  • Poor customer service

  • Fear of getting ripped off

  • Not being “internet savvy”

  • Not having specific information

 
 
Click to enlarge

Click to enlarge

Alan has an uncanny resemblance to this guy.

Alan has an uncanny resemblance to this guy.

02: DEFINE

 

Goaaaaaaals!

Armed with data, the next step was to craft a problem statement rooted in the user.

I got tight on Alan’s goals and juxtaposed them with Zeit’s in a Project Goals document, factoring in Tech Considerations too.

There was a shared goal for a secure booking process and an easy-to-use, intuitive booking process. In the context of users like Alan, this suggested simplicity, clarity and access support to customer support.


In pursuit of clarity, a remote card-sorting exercise asked people to categorize 30 vacations.

The results showed that participants were likely to organize cards by geography (e.g. Africa) or theme (e.g. Sport) and that people’s grasp on historical dates fluctuated - so asking users to search an inventory of 289 vacations by year or even century could create confusion.


Smashing together customer research data, project goals and the card sorting results, I crafted the following problem statement:

How might we help Alan feel empowered when booking a time travel vacation online?

 
 
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Sitemap

The sitemap was the first artifact created against this statement and allowed me to identify the relationship between content although I was still grappling with the taxonomy. The site map also revealed repetition, which led to efficiencies -fewer things to wireframe, right?

03: DESIGN

 

User Flow

I created user flows to imagine how someone could book a time travel vacation.

Specifically, I hypothesized where a user could drop out to get information elsewhere, i.e. traditional media or phoning customer support. Identifying these deviations shows where Alan is lacking empowerment and can be explored via Ideation.

 

Click to go big.

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Sketches

Sketching is an opportunity to experiment with ideas and apply inspiration I’ve seen - not exclusively digital - and discount ideas that don’t satisfy the user.

My process is essentially: Sketch. Sketch. Sketch. Sketch? Sketch! SKETCH! SKETCH! Skeeeetch? Sk… etch. Sketch. Sketch? Sketch. Wireframe.

Wireframes

By putting meat on the bones of the artifacts I’d created to date, these wireframes helped to organize and plan the site layout and prioritize different features.

Reviewing these with my peers also led to a new navigation bar - my original version included an adaptive search bar but conflicted with other navigation tools. As the saying goes, “All of us are smarter than any of us” so the search bar was axed.

 

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Brand Identity

I’d been forming a brand identity for Zeit in my mind throughout the process, collecting inspiration and references, while mulling over brand positioning based on the insights gathered. The following brand values - all things we’ve established as important to the user - informed the Zeit visual aesthetic:

Sophisticated

Stories

Safety

Service


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UI Kit

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*LEARNING CURVE KLAXON!!!*

I explored logos that denoted time travel. I fell hard for a cluster of asymmetrical shapes that evoked fragments in time. But once I began designing it flunked almost every accessibility test. So I adapted it for something less hectic in the final UI Kit.

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As time travel is new and (potentially) intimidating for some, I sought a font and color palette that oozed style and class. Together, the dark tones and typography imply excellent service and safety - but without causing alarm.

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Responsive Designs

Desktop: Homepage

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Desktop: Product page(click to enlarge)

Desktop: Product page

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Tablet version

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Mobile version

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04: TEST

Usability Testing

Usability Testing set out to validate the hypotheses we’d made during the design process. A semi-functioning prototype was made, 5 users were recruited and observed  via Zoom screen share as they performed tasks. Note to self: recruit people who have computers with a) functioning webcams and b) enough memory to load the prototype.

A selection of screens from the prototype

A selection of screens from the prototype

Goals

  • Users who are asked to book a trip will begin the process with the Search bar.

  • Users will display a preference for clicking buttons/links than images. 

  • Users will spend min. 20 seconds on the search results page before clicking on a product page.

  • ‘Theme’ is prioritized over ‘Destination’.

  • The checkout process is easy to follow.

  • The ‘How does Time Travel work?’ module is of interest to first time users.

Tasks

  1. Find an Arts & Culture trip

  2. Imagine you’re a Star Wars fan. Is there a trip for you on Zeit?

  3. You’ve always wanted to become a Samurai. Book a trip for that on Zeit.

  4. You’ve got a budget of €3,750. Book a trip for that amount.

Usability Testing: Results

100% Task Completion Rate

4/5 participants completed all 4 tasks unaided. The other participant completed all 3 tasks unaided but needed a prompt with Task 2.

80% checked out in under 60secs

2/5 felt the flow from ‘Reserve Now’ to ‘Review Reservation’ was abrupt.

80% searched via Search field

4 participants began their search via the Search box. The other participant used “Themes” in the masthead navigation bar.

100% interpreted icons correctly

5/5 could identify date, destination and price across the site.

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Affinity Mapping

A pile of Post-It notes were organized into an Affinity Map, grouping feedback per the site structure.

A sobering yet productive exercise, this allowed me create actionable feedback and inform where to focus my efforts to iterate and explore new opportunities.

HIGH PRIORITY NEXT STEPS

  • Rework Discovery Unit, make taxonomy clearer

  • Reduce "How does TT work?" unit to a single CTA

  • Rework Search Results page to help users see results more clearly and less likely to miss something

  • Smooth out the user flow from 'Reserve Now' to 'In Your Cart'

  • Separate User Name/Email from Shipping address

  • Turn Image on 'Product Page' into a Gallery

MID PRIORITY NEXT STEPS

  • Add actions/"magic" to Confirmation Page

  • Add PayPal/Credit Card logos to 'Billing' page

  • Add expandable Search bar to horizontal navigation

  • Find new icon for Price

LOW PRIORITY NEXT STEPS

  • Add Share feature to Confirmation Page

  • Explore 'Pay 50% Now' feature

  • Review Taxonomy of Checkout Process

Revised Designs

Desktop: Homepage
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05: Conclusions

 

The Wrap Up

The brief was loose but I answered it. I took a hypothesis - that older travelers were the right audience for Zeit - and proved it through research and usability testing.

True, my sample size was tiny, but I saw patterns in this user’s booking behavior that led to an actionable problem statement:

How might we help Alan feel empowered when booking a time travel vacation?

The finished site gives users control via clearly labelled navigation, customizable search tools and detailed trip information. The visual aesthetic evokes confidence that this is a reputable brand.

I do feel the site is a little conservative: exploring a dynamic search tool, such as an interactive timeline or map would have been fun.

If I could travel back in time (!) and do this again, I would:

  • Conduct more customer interviews with Boomers

  • Lose Personas in favor of a Jobs-to-be-Done approach

  • Spend more time ideating individual product features

  • Buy myself an ergonomic desk chair

Shout Outs

Big love to the following because “All of us are smarter than any of us”:

  • Qa’id Jacobs - Mentor Extrodinare

  • Rachel Feldman - Study Buddy

  • Anna Samarina - Study Buddy

  • The 5pm CET Group Crit Squad

 
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Maybe next time?